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I was just thinking about how to model "calm in emergencies, even though freaks out other times." And I got this image of a fun bit for a character. . .
Unfazeable (Emergencies Only, -30%) -- 11 points
Danger Sense -- 15 points
Quirk: hates scary movies, bungee jumping, roller coasters, etc, and screams like a little kid and has nightmares if actually goes to one.
I just had this image of this character being forced to go through a carnival haunted house or something like that by his friends and party members, and, all of a sudden, becoming totally calm. And the other characters noticing this and freaking out -- because if THIS character is calm, it means that there's some sort of ACTUAL danger around. . .
Unfazeable (Emergencies Only, -30%) -- 11 points
Danger Sense -- 15 points
Quirk: hates scary movies, bungee jumping, roller coasters, etc, and screams like a little kid and has nightmares if actually goes to one.
I just had this image of this character being forced to go through a carnival haunted house or something like that by his friends and party members, and, all of a sudden, becoming totally calm. And the other characters noticing this and freaking out -- because if THIS character is calm, it means that there's some sort of ACTUAL danger around. . .
(no subject)
Date: 2005-11-02 03:11 am (UTC)I hate being easily quantifiable.
(no subject)
Date: 2005-11-02 03:14 am (UTC)(no subject)
Date: 2005-11-02 03:20 am (UTC)(no subject)
Date: 2005-11-02 03:24 am (UTC)Tell me, have you considered a rewarding and exciting career in the challenging field of tomb raiding?
(no subject)
Date: 2005-11-02 03:29 am (UTC)The thing I lack for a successful entry into tomb raiding is that whole aristocratic-papa, independently-wealthy thing, I suspect.
(no subject)
Date: 2005-11-05 07:53 am (UTC)::has watched the Indiana Jones films far too many times::
hmmm
Date: 2005-11-02 12:21 pm (UTC)Blessed (abilities useful only in situation of immediate physical danger)
-Unfazeable
-Fearlessness
-danger sense
-combat reflexes
quirks sound good as real full blown phobias would probably still apply even as the 'Blessed' items kick in
Re: hmmm
Date: 2005-11-02 12:36 pm (UTC)Re: hmmm
Date: 2005-11-02 12:53 pm (UTC)