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[personal profile] xiphias
So, a while back, when Lis and I were at Costco, we saw a Hoyle Card Games thing. I looked at it, and decided to buy it.

It doesn't have all the games I'd like -- I like whist better than either bridge or spades, for instance, and this has the latter two and not the first one. And it only has five-card draw poker, largely because they have a separate Poker game with other variations. I don't care about Texas Hold-Em or Hi-Lo or any of those, but I'd really like five- and seven-card stud.

But it does have about twenty games, plus fifty Solitaries games. And I've been playing some of them quite a lot. Mostly, ones I'd never played before, so I'm using the computer to learn them. Gotta say, for a lot of the games, having the computer deal and score makes things very easy.

I've always liked gin rummy and poker, and those are both in. I've not played cribbage since I was a kid, but intend to get back to it; haven't yet. And then there are the games I'd never played. I can't figure out pinochle, but canasta is a lot of fun. Euchre is a pretty good game, too -- as far as four-hand pairs trick-taking games, it's even easier than whist. I still like whist better, but this one is almost as good.

But the reason I bought the game was that the box said that it had the game of Tarot. And that's one I've always wanted to learn.

The game is also called "Tarocci", and it is, of course, the game for which tarot cards were developed, and then later used for fortune telling, as they are almost exclusively used today. I mainly wanted to learn it to shock and horrify all of you guys, my friends, when I take out my Tarot deck and start dealing it out.

It took me a while to figure out how the game worked, but I'm now really enjoying it.

Tarot is a four-hand trick-taking game, but individual, not pairs. (That kind of threw me originally -- if you've got four people, and you deal out the entire deck, I'm used to the people sitting across from each other being one team. This one isn't.)

There's a bidding round, but you're merely bidding on if you think you can win, not on a specific number of tricks taken. If nobody bids, the hand is re-dealt. But if someone bids, then they are the "Taker", and the other three people are the "Defenders". So bidding is tough -- you're always on your own against the other three players.

And the neat thing is that scoring is zero-sum. Every hand ends up being worth a certain number of points. If the defenders win, they each gain that number of points, if they lose, they lose that number of points. And the taker gets three times the opposite.

It's so clearly designed for betting. I really find myself wanting to play penny-a-point Tarot -- but it would be dangerous. Playing at penny-a-point, it would be theoretically possible to lose nearly ten bucks, or win nearly thirty, on a single hand. And losing a dollar, or winning three dollars, wouldn't be uncommon.

You sort of get a good deal of respect for the Venetians who invented the game, realizing that they played this game for REAL stakes. When you see just how bad a hand can get all of a sudden, and you think about what it would be like to be playing this for money, you realize that the people playing this must have had nerves of steel.

If you've ever used a tarot deck, and I think I can safely assume that most of you have, you know what the deck looks like. You've got four suits, each of which has fourteen cards. In the computer version, they use the modern suits, but tarot decks usually have the old version. Spades/swords, diamonds/pentacles, hearts/cups, clubs/staves. Each suit has 1-10, and Page/Valet, Knight/Chevalier, Queen/Dame, King/Roi.

And you've got the 21 Trumps (Major Arcana), and the Fool/Excuse.

The goal of Tarot in each hand is to get a certain number of points.

Kings are worth 4.5 points, Queens=3.5, Knights=2.5, Pages=1.5. The 21 of Trumps (The World), the 1 of Trumps (The Magician) and the Excuse (Fool) are called "bouts" and are worth 4.5 points. All other cards are worth 0.5 points.

How many points do you need to get to win your bid? That depends on how many of the three bouts you've taken.

If you take all 3 bouts, you need only 36 points. Take two, you need 41, take one, you need 51 points, and if you've screwed up badly enough to bid and fail to take ANY bouts, you need 56 card points.

Everyone is dealt 18 cards, and the extra six cards are put in the middle of the table, face-down. Those six cards are the "chien". You look at your cards, and you go around the table. You can pass, or make a bid. If someone else has already bid, you can pass, or make a higher bid.

Your bids are:
Prise (Take): "I can win this hand".
Garde (Guard): "I'm double-sure I can win this hand -- same as Prise, but I'm doubling the stakes."
Garde Sans (Guard Without): "I can win this hand, and I don't even need those cards in the middle of the table to do it." Worth four times the stakes.
Garde Contre (Guard Against): "I can win this hand, I don't need those cards in the middle of the table, and, heck, YOU guys can have the card points that are on the table." Worth six times the stakes.

Then you start playing. If the Taker bid Prise or Garde, he or she turns the chien face-up, everyone looks at it, and then the Taker takes those six cards, and discards six cards, face-down. This obviously can very much improve the Taker's hand. Which is why Garde Sans and Garde Contre are so gutsy. The points in the chien DO count towards the Taker's score, unless the bid was Garde Contre, in which case, they count towards the Defenders' score.

It's a trick-taking game, but with some differences. Obviously, you have to follow suit when you can, but, if you can't follow suit, you MUST play a trump if you've got one. If you can't follow suit, and someone's already played a trump, you MUST play a higher trump if you've got one, or a lower trump if you don't. If you can't follow suit and you have no trumps, you can play whatever.

At the end of the hand, the Taker counts up how many points he or she has, including the chien, and sees if he or she has gotten better than 36, 41, 51, or 56 points, depending how many bouts he or she took.

After that, you see by how MUCH you won or lost, and work out what the stakes are, and how much money you won or lost.

And it can be a lot. . .

I wanna play this with people sometime. Maybe not for money. But for poker chips or something.

(no subject)

Date: 2006-12-14 03:04 pm (UTC)
From: [identity profile] theloriest.livejournal.com
I loved Canasta! My mom taught us how to play it when we were kids but I have forgotten the rules. It's one of those games I'd love to relearn sometime.

(no subject)

Date: 2006-12-14 03:30 pm (UTC)
From: [identity profile] kightp.livejournal.com
*grin* If you really want to shock and horrify people, you could add a rule whereby the winner has to read his cards after the hand has played.

(no subject)

Date: 2006-12-14 03:46 pm (UTC)
From: [identity profile] xiphias.livejournal.com
I think you should just do readings as you go. For instance, everyone should be required to read the chien (the six card middle thing), and if it's inauspicious, you re-deal.

Like, y'know, if you're the Taker and there's no good cards in it, that's inauspicious. Or if you're the defender, and it's all high trumps or something.

(no subject)

Date: 2006-12-14 03:40 pm (UTC)
From: [identity profile] hangedwoman.livejournal.com
I had one of those Hoyle computer card game packs that had Tarot, and I enjoyed it quite a bit.

(no subject)

Date: 2006-12-14 03:46 pm (UTC)
From: [identity profile] xiphias.livejournal.com
It's a really fun game.

(no subject)

Date: 2006-12-14 05:29 pm (UTC)
From: [identity profile] gilmoure.livejournal.com
Brings to mind Steven Wrights bit:

I was playing poker with Tarot cards. I got a full house and three people died.

ARG

Date: 2006-12-14 09:37 pm (UTC)
From: [identity profile] wolfdancer.livejournal.com
to quot a friend of mine.
NEVER PLAY HARTS WITHA THOTH DECK!

(no subject)

Date: 2006-12-14 10:41 pm (UTC)
From: [identity profile] not-the-angel.livejournal.com
I would be interested in learning to play Tarot, and am always looking for more cribbage players.

(no subject)

Date: 2006-12-15 02:33 am (UTC)
From: [identity profile] xiphias.livejournal.com
I'd like to expand my Sunday afternoon gaming group. I've got two people showing up regularly, and Ben is there most of the time. I've been hoping to do roleplaying games, but card games and other stuff are good, too.

(no subject)

Date: 2006-12-15 06:44 am (UTC)
From: [identity profile] not-the-angel.livejournal.com
ok, what time Sunday afternoon? usually, I have Sunday dinner to attend, but that is not until 6 or 7. and i may be brining another person....need to as her first

(no subject)

Date: 2006-12-15 07:23 pm (UTC)
From: [identity profile] rebmommy.livejournal.com
hi, there - I've been thinking of you a lot lately. things have been really busy here and I haven't picked up the phone. but I've been thinking of you! want to come to visit?

(no subject)

Date: 2006-12-19 08:36 pm (UTC)
From: [identity profile] not-the-angel.livejournal.com
I still owe you a ride in the Corvette, and it is likely a few more warm days will creep into this season.

I hope all your "busy" is mostly good. A visit would be wonderful - call me and we'll work something out.

(no subject)

Date: 2006-12-15 07:49 pm (UTC)
From: [identity profile] xiphias.livejournal.com
2 pm, when I get back from Hebrew school. And Lis would be happy with having someone who had to leave around six or so, 'cause things tend to get a bit late for her.

This might be of interest to the group here

Date: 2006-12-23 05:38 am (UTC)
From: [identity profile] oudler.livejournal.com

I've just discovered this new LJ community

The Game of Tarot
http://community.livejournal.com/game_of_tarot/384.html

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