So, a couple days ago, on NPR. . .
Dec. 10th, 2005 04:26 pmOn Talk of the Nation, or one of those shows like that, they were talking about the new generation of gaming consoles and how they had all sorts of power, and could do movie-realistic video and so forth.
And one of their people mentioned that, apparently, Electronic Arts has, as a motto "Can a computer game make you cry?"
And I thought, "Well, duh."
And he went on to say that that is why EA is pushing for more and more realism, in order to have more and more immersive experiences, and I thought, "Well, no wonder EA sucks."
Because of COURSE a computer game can make you cry, but that has absolutely nothing to do with graphics, or sounds, or photorealism, or anything like that. It has to do with plot.
( Read more... )
And one of their people mentioned that, apparently, Electronic Arts has, as a motto "Can a computer game make you cry?"
And I thought, "Well, duh."
And he went on to say that that is why EA is pushing for more and more realism, in order to have more and more immersive experiences, and I thought, "Well, no wonder EA sucks."
Because of COURSE a computer game can make you cry, but that has absolutely nothing to do with graphics, or sounds, or photorealism, or anything like that. It has to do with plot.
( Read more... )